radio
edit > preference > add ons > mesh looptools 추가
ctrl + a > transforms 좌표리셋
252 individual origins
262 cast
263 decimate > un-subdivide, iterations
263 wireframe > bevel
277 alpha blend
283 environment texture
매핑
1. uv editing> uv > smart uv project
2. shading > add > texture > image texture > base color와 연결> open > 이미지 선택